DaoTiming™ Classic 16 Archetypes

Energy Work Paths are categorized into the following major personality archetype groups, each defined by its unique energy structure and manifestation characteristics.

Leaders & Power Players

The archetypes in this category are about mastering, acquiring, and wielding "Power Aspects". They are natural-born rulers and strategists with immense willpower and influence. They do not fear pressure and challenges; instead, they see it as a "positive work pathway" to transform pressure into personal growth, navigating complex structures with ease to ultimately reach the pinnacle.

The Grand Strategist

(Amok generates Seal, OK-SE)

AmokSeal0Like-I Aspects0Money Aspects0Capacity Aspects

The Iron-Fisted Leader

(Plunder harnesses Amok, PL-OK)

PlunderAmok0Seal Aspects0Money Aspects0Capacity Aspects

The Authoritative Expert

(Crown generates Crest, CR-RE)

CrownCrest0Like-I Aspects0Money Aspects0Capacity Aspects

The Benevolent Administrator

(Crown generates Seal, CR-SE)

CrownSeal0Like-I Aspects0Money Aspects0Capacity Aspects

The Maverick Genius

(Amok generates Crest, OK-RE)

AmokCrest0Like-I Aspects0Money Aspects0Capacity Aspects

Creators & Innovators

The core of these archetypes is using "Capacity Aspects" to change the world and create value. They are natural innovators, capable of turning ideas into reality. This is a classic "positive work pathway," where personal talent is the engine of progress.

The Wealth Creator

(Capacity Aspects generate Money Aspects, C-M)

Capacity AspectsMoney Aspects0Power Aspects0Seal Aspects0Like-I Aspects

The Game Changer

(Maverick confronts Amok, MV-OK)

MaverickAmok0Money Aspects0Seal Aspects0Like-I Aspects

The Diplomat

(Epicure confronts Amok, EP-OK)

EpicureAmok0Money Aspects0Seal Aspects0Like-I Aspects

Doers & Competitors

The core of these archetypes is obtaining resources through their own efforts and interactions with "Like-I Aspects". They value action over empty talk, surviving through competition and developing through cooperation. Their "work features" are often direct and hands-on.

The Adventurer

(Like-I Aspects confront Money Aspects, I-M)

Like-I AspectsMoney Aspects0Power Aspects0Seal Aspects0Capacity Aspects

The Team Coordinator

(Crown confronts Twins, CR-TW)

CrownTwins0Money Aspects0Seal Aspects0Capacity Aspects

Thinkers & Guardians

The core of these archetypes is using knowledge, thought, and morality from the "Seal Aspects" to influence the world or protect the "Self". They are embodiments of wisdom, capable of both disseminating knowledge and receiving patronage.

The Blessed One

(Seal Aspects and Lu accompany each other, E-I)

Seal AspectsLike-I Aspects0Money Aspects0Power Aspects0Capacity Aspects

The Propagator

(Seal Aspects paired with Capacity Aspects, E-C)

Seal AspectsCapacity Aspects0Like-I Aspects0Power Aspects0Money Aspects

The Realist

(Money Aspects spoil Seal Aspects, M-E)

Money AspectsSeal Aspects0Like-I Aspects0Power Aspects0Capacity Aspects

The Caged Genius

(Crest preys on Epicure, RE-EP)

CrestEpicure0Like-I Aspects0Power Aspects0Money Aspects

Complex Players

These are "three-point" structures composed of three or more core elements, resulting in more complex personalities. They can "do energy work" on multiple dimensions simultaneously, building powerful and stable energy ecosystems.

The Game of Thrones Player

(Money -> Power -> Seal, M->P->E)

Money AspectsPower AspectsSeal Aspects0Like-I Aspects0Capacity Aspects

The Entrepreneurial Ecosystem

(Like-I -> Capacity -> Money, I->C->M)

Like-I AspectsCapacity AspectsMoney Aspects0Power Aspects0Seal Aspects
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